

Abilities are similar, but the mechanics are quite different, so here’s how to equip abilities in Ori and the Will of the Wisps. I like X as my attack button, for example, so that is what I equip the skill to. The developers have confirmed the game will run. The game will be released on the Switch eShop sometime today, probably by the time you read this.

Just hold the left trigger to bring up the skill menu, move the analog stick to select which you want to equip, and hit the button you would like to use to activate it. During Nintendo’s Partner Direct last night Moon Studio’s Ori and the Will of the Wisps was not only announced for the Nintendo Switch it’s out today. Others, like your main attack, need to be equipped manually, with each being tied to a particular face button. Once acquired, which is done by absorbing the light from Ancestral Trees, you can use them immediately by either performing the action (pressing A twice to double jump) or the corresponding button, such as hitting RB to dash. Many of these are automatically enabled, such as the ones previously mentioned. These include double jump, wall jump, bash, and many others. Let’s start with skills, which are more essential than abilities in terms of progression through the game. So here’s how to equip skills and abilities in Ori and the Will of the Wisps.

All of them are useful, but the game kind of throws them at you without explaining how it all works. What might look like a 2D platformer at first will quickly show its deeper mechanics in the form of multiple skills and abilities that Ori can use. Ori and the Will of the Wisps might start out simply enough, but like its predecessor, it is a deep and complex Metroidvania style game.
